The most reusable surface in Streetvers is the character card. It shows up in the admin panel as an editable form, on social as a promo drop seeded to influencers, and in-game as the player's unlock for that character.
When growth and gameplay share a surface, every card you ship for marketing is also content for the game.
One render path, three audiences
The data and layout are shared; only the framing and call-to-action change. That keeps OVR formulas and stat math identical everywhere - the number an admin sees is the number a player sees.
- Admin form - create and edit the card.
- Social drop - seeded to influencers for reach.
- In-game unlock - the player's reward for the character.