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ProductJuly 3, 20254 min read

How we raised $250K for a cyberpunk platformer that was not finished

When we went out to raise money for Datenshi, our 2.5D Japanese cyberpunk story platformer, we had a trailer, a vertical slice, and a lot of conviction. We did not have a finished game. I think a lot of founders assume investors buy the product, but at that stage they are really buying the story and the team behind it.

We secured $250,000, and looking back the thing that moved it was sequencing. We led with the feeling of the game, then let the research carry the weight.

Datenshi - official trailer
Datenshi - official trailer

Story first, numbers second

A pitch that opens with a spreadsheet loses the room. So we opened with the world - the neon, the mood, the story you step into. A cyberpunk platformer lives or dies on atmosphere, and the trailer let people feel it in about a minute. Only after that did we bring out the market research - genre size, comparable titles, how players actually spend.

The research is what makes people trust the story. The story is what makes them care enough to read the research.

Be honest about where you are

I am more of a doer than a talker, so the part I found easiest was being plain about the risks. We were early. The game was not done. Pretending otherwise would have shown up the moment someone asked a hard question. Instead we framed the raise around exactly what the money would unlock - the team, the milestones, the path to shipping - and what we had already proven with our own time.

A few things I would tell my earlier self:

  • Build the narrative before the deck. The slides are just a container for it.
  • Lead with the feeling of the game, then have the financials ready.
  • Name the risks yourself, then show how the round retires them.
  • Negotiate terms that leave the company healthy enough to actually deliver.

We did not have a finished game, but we had a believable plan, a trailer that made people feel something, and the receipts to back it up. That turned out to be enough.